Adams, E. (2010) Fundamentals of Game Design Adams, E. (2010). Fundamentals of Game Design, 2º Edition, New Riders. Berkeley, CA.
Fullerton, T. (2008) Game Design Workshop: A Playcentric Approach to Creating Innovative Games Fullerton, T. (2008). Game Design workshop: A Playcentric Approach to Creating Innovative Games. Burlington, MA: Morgan Kaufmann.
Schell, J. (2008) The Art of Game Design, a book of lenses Schell, J. (2008). The Art of Game Design, a book of lenses, Morgan Kaufman, Elsevier, Amsterdam.
Gouveia, P., Unterholzer, A., & Lima, L. (2022) “Interactive multimedia experiences in higher education, gaming, augmented and virtual reality, and research” Gouveia, P., Unterholzer, A., & Lima, L. (2022). “Interactive multimedia experiences in higher education, gaming, augmented and virtual reality, and research”. Acquiring 21st Century Literacy Skills Through Game-Based Learning (ed: Carol-Ann Lane, Toronto University), Book Series, IGI Global, pp. 180-193.